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Rush Mode (also known as Rush Match) is a game mode added to the mobile version of Agar.io in July 2016. Rush Mode is unlocked only after a player reaches Level 4. Rush Mode is not yet available in the browser version of the game.

Description[]

In this game mode, a player has 5 minutes to gain as much mass as possible. Single spawn Rush Mass boosts are available for 9 coins (+20 Mass) or 19 coins (+40 Mass). Viruses are red and require only 3 ejected mass balls to create a new one. After the match ends, the results are displayed with the Top 10 players.

Rush mode over

Top 10 and your place on leaderboard.

Changes and Updates[]

  • The time before a cell merges has been reduced. This time period was originally the same as Classic Mode.
  • The March 2017 update to the mobile app brought several more key changes to Rush Mode. The size of the arena was significantly reduced. Also, a timer for "Estimated Time" is now displayed during the pre-match "Gathering players …" screen.
Rushmode-prematch-screen

Rush Mode - Pre-match Screen

Notes[]

  • Rush Mode was the second game mode added to the mobile version of the game, after Classic Mode.
  • Cell mass was originally shown in decimal numbers (See image).
  • You gain more XP in this mode.
  • A small percentage of Rush Mode (red) viruses are smaller than normal (See image).
Rush mode

Screenshot from official Agar.io game play channel

Rush-mode-virus-sizes

Rush Mode - Virus Sizes

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